Author Archives: Alan Edwards
NaNoWriMo 2011 Update
So far, so good. Waiting on the Dead is coming along nicely so far. I’ve hit the quota each day so far, averaging about 1,780 words a day. I’m actually doing better than any previous attempt I’ve made, which is cool. I’m sitting at 8,919 words as of now, and the story as a whole is past the 13,000 word mark, which I’m quite happy with. A lot of the people I know are WAY ahead of me, like in the tens of thousands, and I hate those people.
Just kidding! ❤ you guys.
I may post an excerpt eventually, like I did with Curse and Storm. Not sure yet. I’m having a blast writing it, though.
And my Raphaelo’s tee-shirt has shipped. I can’t wait.
So to my other NaNoWriMo brethren, keep kicking ass! We got this. A 50,000 word novel in a month is nuthin we can’t handle.
NFL Week 7: Rookie QBs and the Redskins
In Week 7, The Redskins got to face the Carolina Panthers and their rookie quarterback Cam Newton. The Panthers came in with a woeful defense, injuries on their offensive line, and a 1-5 record. The Redskins came in with a banged-up o-line of their own, a quarterback who’s 30 years old and has fewer career starts than the rookie on the other team, and a good defense. Logic dictated that the Redskins could run the ball, their defense could stymie the Panthers, and if they could just get decent production and a lack of turnovers from their quarterback, they could win the game.
Devotion Magic in the World of The Curse of Troius
Awhile back, I wrote a post about the general nature of magic in the world the Northreach Saga takes place in. Now that Curse’s younger brother (younger in age, but bigger in both scope and word count by a large margin) Storm is done as a first draft and moves to the editing process, I wanted to go into a little greater detail into one of the types of “magic” present in the world, one that takes on a slightly bigger role in Storm.
This is what I said about Devotion Magic in the prior post:
Devotion magic uses the power of an outside spirit, such as a god or demon, channeled through a person devoted to exercising the entity’s will. The applications of devotion magic are many and varied, according the type of spirit being worshipped. A god of peace and plenty may provide his devout followers with curative and blessing spells, while a demon may grant her devotees spells of fire and destruction. Devotion spells are broken down into Spheres, and each individual spirit would have different Spheres that the spirit provides and can influence.
Those familiar with role-playing games know what priests can do. They walk around and heal people. Occasionally they provide protective enchantments to help in battle. They carry blunt weapons and can’t use swords for some reason. The most common explanation one hears for this is some kind of sacred commandment that priests can’t shed blood. Tell you what. I want you take a 6-pound iron club with flanges on the end and smash someone in the head with it – actually, I don’t want you to do that, so let’s say “imagine” it instead. What do you imagine you will find? If you guessed a big bloody mass of pulped flesh, brains, and an awful lot of blood, then congratulations, you win.

